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Jun is a library to bind
OpenGL and QuickTime to VisualWorks 5i.x / 3.x / 2.5, and for implementation
of fast 3D graphics and multi-media application. Jun goes beyond the commonly
We are distributing Jun with all source code at no cost under the terms of GNU General Public License as Free Software. Jun's 700 classes (200,000
lines of program code) implement numerous features, such as: image processor,
geometrics (3D point, line, NURBS curve, surface, plane, etc.), topologies
(body, loop, edge, vertex), topological operators (Eularian operators,
geometry operators, global operators), display objects (3D polygon, polyline,
texture mapping, etc.), projection and Affine transformations, Eularian
angles, OpenGL Interface, rendering contexts, projector (3D-2D conversion
utility), 3D display model, 3D grapher, VRML 1.0/2.0 reader/writer, Voronoi/Delaunay
diagrams, Lisp, Prolog,
Jun is developed by
More Information:
AOKI Atsushi
- http://www.sra.co.jp/people/aoki/
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