ine 5341 

Programa

OpenGL

Links

Bibliografia

Plano de Ensino


Usando Borland C++ e GLUT (por Tiago Stein D'Agostini)

Usando Borland CBuilder3,4 e 5  e GLUT (por Marcelo)
 

MacOS
Instalando OpenGL em MacOS

This is not a tutorial, but a step by step walkthrough done by Tony Parker on how to install OpenGL and Glut under Mac OS. Tony has kindly ported the OpenGL tutorials I've done to Mac OS with GLUT. I hope everyone enjoys the ports.

I know alot of people have asked for Mac ports so support Tony by telling him how much you enjoy the ports. Without his work converting the projects there wouldn't be a Mac port.


 

Solaris
Instalando OpenGL em Solaris

This is not a tutorial, but a step by step walkthrough done by Lakmal Gunasekara on how to install OpenGL and Glut under Solaris. Lakmal has kindly ported most of the OpenGL tutorials I've done to both Irix and Solaris. I hope everyone enjoys the ports.

If you'd like to port the code to another OS or Language, please contact me, and let me know. Before you start porting, keep in mind that I'd prefer all the code to be ported, rather than just a few of the tutorials. That way, people learning from a port can learn at the same rate as the VC guys.


 

MacOS X
Instalando OpenGL em MacOS X usando GLUT

This tutorial was written by Raal Goff and will teach you how to get OpenGL working on MacOS X using GLUT. Nothing really different aside from the headers and environment, but definitely a useful resource for anyone using this cool looking new OS. If you enjoy the information email Raal and let him know.

Now that OpenGL is the API of choice for Mac users, I hope to see alot more demos, projects and games from all of you Mac users! It's good to see Apple supporting such a strong API. This tutorial may also be useful to those of you interested in using GLUT instead of the framework from lesson 1.